Yesterday was another record peak concurrency, though barely, despite Intermittent asset server issues and Login Difficulties. As you can see in the graph Second Life was even closed for all residents for a while. Hopefully Wednesdays update will help prevent these issues.
Monday, January 07, 2008
Second Life Statistics: 06-Jan-2008
Posted by
Frans Charming
Yesterday was another record peak concurrency, though barely, despite Intermittent asset server issues and Login Difficulties. As you can see in the graph Second Life was even closed for all residents for a while. Hopefully Wednesdays update will help prevent these issues.
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I don't understand why the "asset server" issue shows resolved. It is simply not. It only just not all the time at the moment.
ReplyDeleteHmm we'll soon reach 60k users... yay ;)
ReplyDeleteInterestingly enough, each "shard" of World of Warcraft is allegedly designed to deal with about 25 thousand users each. Their incredible concurrency (a million users) comes from the fact that they're able to shard their world. Second Life, strangely enough, is one of the largest "single world" (ie. unsharded) environments that supports such a high concurrency. But even things like Facebook have claimed to reach "a peak of 100,000 logged in users"... and, of course, Facebook is just basically a web server. So in spite of everything, 60k simultaneous users is not that bad as most people would like to make us believe...
i still have difficulties logging in..and i tried to re install second life but when i started to run a msg appeared says " the installer you are trying to use is curropted or incomplete you may want to contact the author of this installer to obtain anew copy"
ReplyDeletei have no idea what to do i ahve some job commetment in there and have to logg in as soon as posssible if any one has a solution just tell me
That is true Gwyneth, sometimes we like to forget that.
ReplyDelete@anonymous,
Try redownloading the client, it might got some bits misplaced in download.